#include "d3d11_video_pixel_start.hlsli"

static const min16float3x3 cscMatrix =
{
    1.1644, 1.1644, 1.1644,
    0.0, -0.3917, 2.0172,
    1.5960, -0.8129, 0.0,
};

static const min16float3 offsets =
{
    16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0
};

#include "d3d11_video_pixel_end.hlsli"